- Armor Class 15 (Leather Armor, Shield)
- Hit Points 7 (2d6)
- Speed 30 ft.
|8 (-1)||14 (+2)||10 (+0)||10 (+0)||8 (-1)||8 (-1)|
- Nimble Escape. Goblin can take disassembly or hide action as a bonus action at its every turn.
- Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6 + 2) slashing damage.
- Shortbow. Ranged Weapon Attack: +4 to hit, reach 80/320 ft., one target. Hit: (1d6 + 2) piercing damage.
Goblin is a character of the D&D role-playing game. This is a small and numerous type of character which is small in size. This character belongs to the goblinoids tag. Well, goblins are a type of humanoid. They are mostly found under the caves which are located near the surface known as liars.
Goblins are small in size with a flat face. They have a broad nose and their pointed ears make them scarier. They are mostly found with their groups. Their eyes varied the colors from red to yellow. Their skin shade is green and all the goblins are looking the same as others. The weight of goblins is approx 40-55 lbs with a height of 1-1.1m. They are aggressive in nature and always ready to kill someone. Well, they have a poor reputation, not every goblin is evil so some of them lived in a civilized world of others. They are dangerous because they always attack with their group.
Goblins are good in combat. Their small body helps them to hide easily while fighting. They also attain the power of sneak, which they use to defeat their enemy. They like to hold military picks, short swords, and spears as their weapons.
Goblins are capable of speaking Ghuliak. Well, some of the goblins are also capable of speaking Orcish and Yipyak.
Goblins lived in a tribal society. Their mind is one of the smartest in D&D. Not only this they are one of the strongest characters in D&D. They like to sleep in large areas. In fact, they sleep together in a large place only the leader of the goblins has their own sleeping chambers. Goblins are skilled also because they learn survival skills at a young age.